Joel Kinman

Creative problem solver who loves to make cool sh*t. Almost two decades of engineering experience. I leverage agentic code generation to ship faster while minimizing cognitive debt.

Twenty years of building things people actually use. Game dev origins, shipped AAA console titles (and the tools and pipelines to power them) at Disney and Radical, then pivoted to full stack product development. Now I design scalable systems, lead frontend architecture, and integrate AI into production workflows. Whatever the stack, end to end.

Hiring?

I'm open to freelance opportunities and full-time job offers.

What I Bring

Core competencies and specialized expertise for modern engineering teams

  • Senior engineering judgment in AI-assisted development

    Speed never comes at the cost of maintainability

  • Agentic AI integration specialist

    LLM-powered workflows, autonomous systems, and AI-native product features

  • Senior Frontend Engineer (10+ years)

    React, Next.js, TypeScript, Vue, and modern JavaScript ecosystems

  • System architecture and data design

    Scalable infrastructure, ETL pipelines, and cloud-native solutions

  • Creative problem solver

    Delivering unique technical solutions for complex business challenges

  • Design-conscious developer

    Strong visual taste, UX sensibility, and attention to product polish

  • Full-stack cloud experience

    AWS, GCP, Kubernetes, Docker, and hybrid on-premise deployments

Work History

Click a role to see technologies and achievements.

  • Apr 2023 - Current

    Highspot

    Senior Full Stack

    Senior engineer at Highspot, a leader in the revenue enablement space. Worked across multiple teams adding new modules and services while stabilizing the platform. Delivered LLM-enabled content generation and AI-powered features in production Ruby and React systems.

  • Current - Current

    Angry Mob

    Founder / Principal Consultant

    Personal consulting agency and one-man development studio delivering web, UI, hybrid app, automation, and cloud-based solutions across diverse client projects.

  • Jun 2021 - Aug 2022

    Article

    Senior Frontend Developer

    Built automated design-to-code pipelines. Created a Figma-to-code ETL system that exported design tokens and components into multiple themes and TypeScript plugins, eliminating the design-to-code bottleneck for multiple frontend teams.

  • Jan 2020 - Jun 2021

    Appnovation

    Lead Frontend Developer / Client Consultant

    Lead frontend developer and client consultant delivering enterprise web applications across government, tourism, and technology sectors. Led development of COVID-19 healthcare workforce tracking system deployed to four Canadian provinces. Specialized in headless CMS architectures and ETL pipelines for static site generation from Contentful and Drupal.

  • Jan 2019 - Jan 2020

    1Qbit

    Lead Programmer

    Lead programmer on the web development team, building a quantum compute time-sharing portal for operational researchers. Architected content-driven documentation systems and resource management interfaces.

  • Oct 2017 - Jan 2019

    Vanbex / EtherParty

    Senior React Developer

    Frontend lead for blockchain product experiences and token-launch platform tooling.

  • Jan 2016 - Oct 2017

    iQmetrix

    Senior Developer (Full Stack / Mobile / React)

    Senior developer on R&D team delivering rapid product architecture and implementation.

  • Oct 2013 - Oct 2015

    Railway Labs

    Senior Consultant (Pre-Sales / Full Stack / Mobile)

    Swiss-army-knife consultant across pre-sales, client delivery, and hands-on full-stack product implementation.

  • Dec 2011 - Oct 2013

    Recon Instruments

    Senior Engineer / System Architect

    Architected the Engage platform connecting wearable ski hardware to the web via USB. Enabled firmware updates, data downloads, and social sharing of ski runs. Led from inception through Intel acquisition.

  • Nov 2008 - May 2011

    Responsys

    Technical Consultant

    Delivered integration architecture and high-scale communication workflows for enterprise clients.

  • 2007 - 2007

    VideoClix

    Senior Programmer

    Built web SDK and content creation tooling for proprietary media workflows.

  • 2002 - 2007

    Radical Games

    Lead Programmer / Tools Programmer

    Developed console and PC games across lead and tools roles. Contributed to licensed titles generating over 6.6 million in revenue and 1.6 million units sold globally.

  • 2000 - 2002

    Disney Interactive

    Programmer

    Gameplay, tools, and pipeline programmer.